3D rendering

Results: 1285



#Item
991A practical model for computing the BRDF of real world materials Supplementary material Ke Chen Charly Collin Ajit Hakke-Patil

A practical model for computing the BRDF of real world materials Supplementary material Ke Chen Charly Collin Ajit Hakke-Patil

Add to Reading List

Source URL: graphics.cs.ucf.edu

Language: English - Date: 2014-03-17 14:32:55
992EUROGRAPHICS ’99 / P. Brunet and R. Scopigno (Guest Editors) Volume[removed]), Number 3  Compact Metallic Reflectance Models

EUROGRAPHICS ’99 / P. Brunet and R. Scopigno (Guest Editors) Volume[removed]), Number 3 Compact Metallic Reflectance Models

Add to Reading List

Source URL: sirkan.iit.bme.hu

Language: English - Date: 2008-09-22 08:11:27
993Efficient Image-Based Methods for Rendering Soft Shadows Maneesh Agrawala Pixar Animation Studios Ravi Ramamoorthi Stanford University∗

Efficient Image-Based Methods for Rendering Soft Shadows Maneesh Agrawala Pixar Animation Studios Ravi Ramamoorthi Stanford University∗

Add to Reading List

Source URL: graphics.stanford.edu

Language: English - Date: 2000-04-21 17:35:24
994Online Submission ID: 0  Parallel MDOM for light transport in participating media Category: five dimensional quantity. Numerical solutions for the RTE can be carried out using either

Online Submission ID: 0 Parallel MDOM for light transport in participating media Category: five dimensional quantity. Numerical solutions for the RTE can be carried out using either

Add to Reading List

Source URL: graphics.cs.ucf.edu

Language: English - Date: 2014-03-17 14:32:19
995EUROGRAPHICS Workshop on ... (200x) N.N. and N.N. (Editors) Light Propagation Maps on Parallel Graphics Architectures A. Gruson1 , A. Hakke Patil2 , R. Cozot1 , K. Bouatouch1 , S. Pattanaik2 1 IRISA,

EUROGRAPHICS Workshop on ... (200x) N.N. and N.N. (Editors) Light Propagation Maps on Parallel Graphics Architectures A. Gruson1 , A. Hakke Patil2 , R. Cozot1 , K. Bouatouch1 , S. Pattanaik2 1 IRISA,

Add to Reading List

Source URL: graphics.cs.ucf.edu

Language: English - Date: 2014-03-17 14:31:45
996Online Submission ID: 513  A Realistic 2D Drawing System Category: System  Abstract

Online Submission ID: 513 A Realistic 2D Drawing System Category: System Abstract

Add to Reading List

Source URL: keithp.com

Language: English - Date: 2012-05-18 19:00:59
997Building up a SceneGraph in Xith3D by Marvin Fröhlich What is a SceneGraph? The actual rendering is done by OpenGL. So to answer this question we first need to understand, how OpenGL works.

Building up a SceneGraph in Xith3D by Marvin Fröhlich What is a SceneGraph? The actual rendering is done by OpenGL. So to answer this question we first need to understand, how OpenGL works.

Add to Reading List

Source URL: xith.org

Language: English - Date: 2010-08-31 14:23:03
998Radiosity for Virtual Reality Systems  by Tralvex S L, Yeap  A thesis submitted

Radiosity for Virtual Reality Systems by Tralvex S L, Yeap A thesis submitted

Add to Reading List

Source URL: tralvex.com

Language: English - Date: 2002-11-06 20:23:25
999ImLib3D : An Efficient, Open Source, Medical Image Processing Framework in C++ Marcel Bosc1,2 , Torbjorn Vik1,2 , Jean-Paul Armspach2 , and Fabrice Heitz1 1  2

ImLib3D : An Efficient, Open Source, Medical Image Processing Framework in C++ Marcel Bosc1,2 , Torbjorn Vik1,2 , Jean-Paul Armspach2 , and Fabrice Heitz1 1 2

Add to Reading List

Source URL: imlib3d.sourceforge.net

Language: English - Date: 2004-02-04 11:30:07
1000Mixed reality / Computer graphics / 3D computer graphics / Nature / Human–computer interaction / Simulation / Computer animation / Eurographics / Rendering / User interface techniques / Virtual reality / Reality

Real-Time Virtual Characters for VR/AR applications COURSE ORGANIZER Nadia Magnenat-Thalmann, Professor MIRALab, University of Geneva

Add to Reading List

Source URL: dimacs.rutgers.edu

Language: English - Date: 2003-04-29 12:46:19